package com.sqhe.gamedev.core.scene
{
	import as3isolib.display.IsoSprite;
	
	import com.sqhe.gamedev.core.pathFind.Node;
	
	public class CustomerSprite extends IsoSprite
	{
		public var preNode:Node;
		public var path:Array=[];
		public function CustomerSprite(descriptor:Object=null)
		{
			super(descriptor);
		}
	}
}